// -*- mode: C++; tab-width: 4 -*- // vi: ts=4 /* * Copyright (c) 2009, Patrick A. Palmer. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * - Neither the name of Patrick A. Palmer nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef _DPX_BASETYPECONVERTER_H #define _DPX_BASETYPECONVERTER_H 1 namespace dpx { // convert between all of the DPX base types in a controllable way // Note: These bit depth promotions (low precision -> high) use // a combination of bitshift and the 'or' operator in order to // fully populate the output coding space // // For example, when converting 8->16 bits, the 'simple' method // (shifting 8 bits) maps 255 to 65280. This result is not ideal // (uint16 'max' of 65535 is preferable). Overall, the best conversion // is one that approximates the 'true' floating-point scale factor. // 8->16 : 65535.0 / 255.0. 10->16 : 65535.0 / 1023.0. // For performance considerations, we choose to emulate this // floating-poing scaling with pure integer math, using a trick // where we duplicate portions of the MSB in the LSB. // // For bit depth demotions, simple truncation is used. // inline void BaseTypeConverter(U8 &src, U8 &dst) { dst = src; } inline void BaseTypeConverter(U8 &src, U16 &dst) { dst = (src << 8) | src; } inline void BaseTypeConverter(U8 &src, U32 &dst) { dst = (src << 24) | (src << 16) | (src << 8) | src; } inline void BaseTypeConverter(U8 &src, R32 &dst) { dst = src; } inline void BaseTypeConverter(U8 &src, R64 &dst) { dst = src; } inline void BaseTypeConverter(U16 &src, U8 &dst) { dst = src >> 8; } inline void BaseTypeConverter(U16 &src, U16 &dst) { dst = src; } inline void BaseTypeConverter(U16 &src, U32 &dst) { dst = (src << 16) | src; } inline void BaseTypeConverter(U16 &src, R32 &dst) { dst = src; } inline void BaseTypeConverter(U16 &src, R64 &dst) { dst = src; } inline void BaseTypeConverter(U32 &src, U8 &dst) { dst = src >> 24; } inline void BaseTypeConverter(U32 &src, U16 &dst) { dst = src >> 16; } inline void BaseTypeConverter(U32 &src, U32 &dst) { dst = src; } inline void BaseTypeConverter(U32 &src, R32 &dst) { dst = src; } inline void BaseTypeConverter(U32 &src, R64 &dst) { dst = src; } inline void BaseTypeConverter(R32 &src, U8 &dst) { dst = src; } inline void BaseTypeConverter(R32 &src, U16 &dst) { dst = src; } inline void BaseTypeConverter(R32 &src, U32 &dst) { dst = src; } inline void BaseTypeConverter(R32 &src, R32 &dst) { dst = src; } inline void BaseTypeConverter(R32 &src, R64 &dst) { dst = src; } inline void BaseTypeConverter(R64 &src, U8 &dst) { dst = src; } inline void BaseTypeConverter(R64 &src, U16 &dst) { dst = src; } inline void BaseTypeConverter(R64 &src, U32 &dst) { dst = src; } inline void BaseTypeConverter(R64 &src, R32 &dst) { dst = src; } inline void BaseTypeConverter(R64 &src, R64 &dst) { dst = src; } inline void BaseTypeConvertU10ToU16(U16 &src, U16 &dst) { dst = (src << 6) | (src >> 4); } inline void BaseTypeConvertU12ToU16(U16 &src, U16 &dst) { dst = (src << 4) | (src >> 8); } } #endif